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AMIGA RAYTRACING TUTORIAL
EPISODES
1: Setup, System Settings & Simple Model
2: Fun With Logos
3: Logo Perfection
4: Surfaces and Materials
5: Animating
6: More Texturing
7: Much More Texturing
8: Colour Cycling
9: Morph Texturing 1
10: Morph Texturing 2
11: The Wormhole Effect
12: Post-Production Workflow
13: Proceedurals & Displacements
14: Proceedurals & Displacements Part 2
15: Lights and more...
16: Realistic Light Sources
17: Volume in Lights
18: Light Volumes & Projections
19: Asteroids
20: Asteroid Paint Shop
21: Stars and Particles
22: United Colours of Starlight
23: Nebulae
24: Planets
25: More Planets
26: Modeler review & spaceships
27: Spaceships (part 2)
28: Spaceships (part 3)
29: Spaceships (part 4)
30: Spaceships (part 5)
31: Spaceships (part 6)
32: Landing Gear (part 1)
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9: MORPH TEXTURING 1
00:00
Intro
01:05
Regarding Morph texturing
02:16
Examples
17:11
Building the first object of our jumpgate
27:46
Building the morphed geometry for our jumpgate
34:47
Loading the Jumpgate objects in Layout
36:28
Surfacing the Jumpgate
52:47
Image map/texturing troubleshooting
57:48
Adding proceedural texturing
1:03:02
Summary
1:05:36
Outtro
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